![]() ![]() Each character has two types of special ultimate abilities that can be used once per combat: You gain Momentum when you successfully hurt or kill enemies, and lose it when you spend it on abilities or when your characters get damaged or fall unconscious. You can see your party’s Momentum in a bar over the character’s abilities. When shooting from behind cover, the character will step out, shoot, and go back. There are two types of cover: partial and full. When you hide behind cover, the shots have a chance to hit the cover instead, sometimes destroying it in the process. Dodging an AoE attack will make your character literally step out of the affected tile.Īll attacks and shots have friendly fire and may pierce a target to hit something behind it. With luck, you can fully dodge an attack - on a successful dodge roll, the attack will miss. Fun fact, enemies can hit each other too! We are fair in distributing the carnage.ĪoE attacks, like grenades or flamers, always hit the selected tiles, but have a chance to do less damage. When shooting in volleys, tiles highlighted in red show the intended trajectory of the shots. Projectiles can miss, hitting objects nearby or behind the target, including friendly targets. Normally, only one attack of any kind is allowed per turn and will spend all your remaining MP, unless the ability states otherwise. APs are used for various abilities and actions. Diagonal MP costs alternate in a character’s turn between 1MP - every odd diagonal, and 2 MPs - every even diagonal). MPs are used for moving your character (1 MP for 1 tile. You can see both in the middle of the UI panel. ![]() Ground combat in the game is turn-based and expects you to use a lot of abilities.Ĭharacters have Movement Points (MP), shown in green and Action Points (AP), shown in yellow. Your ship will move there, letting you disembark at the station’s docks. Then, left-click your first destination - Footfall, a void station in the asteroid belt, one of the main trade hubs of the Koronus Expanse. To start, click the icon over the table with a big glowing green globe, located in the middle of the bridge. When you’ve finished exploring, it is time to get to your first quest - to repair the ship damaged in the encounter that led to the death of your predecessor. Hover over choices to see more details.Īfter character creation, you will have a short conversation with your officers, and then will be allowed to explore your voidship’s bridge and captain’s quarters, talking freely to your officers and companions. Choices made here determine your starting set of stats and skills. This is a temporary substitute for a proper character generation screen which will be available later. The first thing you’ll see in the game will be a book event screen, allowing you to select the specifics of your background. If you are not familiar with other games of this genre, we advise picking Normal difficulty. You will be offered to select the difficulty, portrait, and the gender of your character. Once you’ve launched the game, click “Start a new game”. You’ve inherited her voidship (simultaneously a mighty space fortress, a cathedral, and a factory - home to thousands of people) and her trade empire. The Alpha starts in Act 2, after the events of the prologue, where your predecessor, Theodora von Valancius, has died, leaving you as the new leader of the dynasty. You are a Rogue Trader, one of the few truly unique individuals in the Imperium of Man, a galaxy-spanning human civilization living through a dark age of eternal warfare and terror, besieged from all sides by xenos, heretics, and existential horrors.Ī combination of an explorer, voidfaring merchant, and a powerful feudal lord, you operate on the fringes of known space, moving freely across the Imperium and beyond, standing far above most of the laws and limitations of the Imperium. Warhammer 40000: Rogue Trader is a turn-based сRPG set in the grim darkness of the far future. ![]()
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